COSCUP 2026 - Conference for Open Source Coders, Users, and Promoters

design and implementation of a next-gen. DAW sequencer engine for desktop, mobile and web
08.08.2026 , RB105

Building a DAW or alike across multiple platforms including mobile and the Web has been a challenging task for various reasons. But thanks to recent innovation and development in audio dev. community, it became realistic in 2026.

Through this session we will discuss how cross-platform DAW sequencer engine became realistic, based on my own dev. experience. The topics will include:

  • inclusive audio plugin hosting API that covers Android and Web
  • audio engine requirements, especially node graphs and real-time audio processing boundary
  • GUI interaction approaches on each plugin format
  • how parameter updates work, especially across states and presets, among GUI, DSP and host
  • requirements on song project data models
  • separation of concerns among all these

In the agentic coding era, there are many emerging audio app projects that people used to find impossible to work on. I hope this session will give some guidance and design choices to those who want to build their own DAW or similar audio engines.


Schwierigkeitsgrad: Mittelstufe

music software tools enthusiast. Audio Plugins for Android, Linux, MML, MIDI 1.0/2.0, LV2. Kotlin Multiplatform. Music Tech Meetup Tokyo organizer.