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UID:pretalx-coscup-2026-VFDKMV@pretalx.coscup.org
DTSTART;TZID=CST:20260808T113000
DTEND;TZID=CST:20260808T120000
DESCRIPTION:Building a DAW or alike across multiple platforms including mob
 ile and the Web has been a challenging task for various reasons. But thank
 s to recent innovation and development in audio dev. community\, it became
  realistic in 2026.\n\nThrough this session we will discuss how cross-plat
 form DAW sequencer engine became realistic\, based on my own dev. experien
 ce. The topics will include:\n\n- inclusive audio plugin hosting API that 
 covers Android and Web\n- audio engine requirements\, especially node grap
 hs and real-time audio processing boundary\n- GUI interaction approaches o
 n each plugin format\n- how parameter updates work\, especially across sta
 tes and presets\, among GUI\, DSP and host\n- requirements on song project
  data models\n- separation of concerns among all these\n\nIn the agentic c
 oding era\, there are many emerging audio app projects that people used to
  find impossible to work on. I hope this session will give some guidance a
 nd design choices to those who want to build their own DAW or similar audi
 o engines.
DTSTAMP:20260713T142216Z
LOCATION:RB105
SUMMARY:design and implementation of a next-gen. DAW sequencer engine for d
 esktop\, mobile and web - Atsushi Eno
URL:https://pretalx.coscup.org/coscup-2026/talk/VFDKMV/
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