COSCUP 2024

Moving from the PM,PC to the Public Money, Public Transparent Digital Service(PMPTDS): what went wrong and how could we improve it?
2024-08-03, 10:00–10:30 (Asia/Taipei), TR412-2

PMPC(Public Money, Public Code) is a concept promoted by EU since 2017. Which is a good for promoting the free/open-source culture, yet still leave some pitfalls which might be used to underturn the original ideal if not executed carefully. This talk gives a brief introduction of PMPC, followed by reviewing certain failed cases in Taiwan in the past 20 years and what still going wrong right now. Then I will propose a principle of PMPTDS, a more complete strategic model to address the previous issues for promoting FOSS or open data when involving public resources, and how it can actually mitigate the previous issues.


  • Introduction of PMPC
  • Reviewing the requirement level design , and pitfalls of merely asking for PMPC
    Reviewing certain failed cases of promoting FOSS in Taiwan in the past 20 years
    What is still going wrong right now without enforcing PMPC
    ** What is still going wrong right now even with PMPC?
  • Principle of PMPTDS, over merely PMPC
  • Possible jointed actions by citizens and gevernment officers to use PMPTDS to help the society getting better.

Kuo-Chieh got dual graduate degrees in Computer Science, and Art and Technology. He is a veteran of FOSS and Open Data movement. He is among the first generation Chinese users of Libreoffice and Mageia Linux(named Star Office/Open Office and Mandriva back then, respectively) He has been actively involved in Chinese language l10n community events. He has initiailed the Chinese Electronic Literature Library, which is a missing piece of the modern Chinese NLP which Taiwan needs to compete with other rivals in AI, and came up with the ideas of two big FOSS projects funded by the Taiwan government. Recently he shifts more efforts on focusing using FOSS tools and open data to create arts and community sharing ecology, such as leading high school students to create and share the 3D model of a historical architecture from scratch, during learning the FOSS 2D/3D tools and how engineers cooperate with each other in the FOSS community.