COSCUP 2023

您已儲存您的地區設定。若有任何問題請跟我們聯繫!

Make Your Own Ray Tracing GPU with FPGA
2023-07-29, 11:20–11:50 (Asia/Taipei), TR 510
語言: Traditional Chinese (Taiwan)

When FPGA became affordable, everyone can create his own chip easily nowadays. There are many open sourced FPGA projects on the Internet so even a non-experience software engineer can make their own chip easily.

In this session, I will introduce the basic concepts and resources for the audiences who want to learn how to make their own chip. I will also introduce the basic concepts behinds my open sourced ray tracing GPU project.


內容難易度

入門

目標聽眾族群

對FPGA有興趣的一般軟體開發者

I have 20+ years’ experience on game and GPU industry. Currently I am working for Arm's GPU team and interested in any topics about computer graphics.